T3 · Dallas
AMD Ryzen
$39.99/mo
USD per month · billed for 1, 3, 6 or 12 months
- 6 shared vCPU
- 8 GB DDR5 RAM
- 160 GB Gen4 NVMe SSD
- 1 Gbps port · 1 IPv4
Use case · Game servers
A gaming VPS is a Windows server for hosting dedicated game servers: the world, the players and the mods live on it, and friends connect from their own PCs and consoles. AMD Ryzen's high clock speeds suit game server software, which mostly runs its main loop on one core.
| Task | Good fit? | Why |
|---|---|---|
| Hosting a dedicated game server | Yes | Fast cores, always on, a public IP for players |
| Running a modded server for friends | Yes | Full Administrator access to install mods and tools |
| Playing modern 3D games over Remote Desktop | No | No GPU, and RDP is not built for fast 3D graphics |
| Cloud gaming or game streaming | No | Needs a GPU server, which we do not sell |
Most game servers advance the world in a main loop, a "tick", that runs on one core. When the tick takes too long, players see rubber-banding and lag no matter how many cores the server has. A processor built for high clock speeds, like AMD Ryzen, finishes each tick sooner. Gen4 NVMe SSD storage keeps world saves and chunk loading from stalling the loop.
Shown in Dallas. Check each game's own dedicated-server requirements. As a guide: a small vanilla Minecraft server fits T3; modded Minecraft and most survival games want T4; Palworld's official guide recommends 4 or more cores and 16 GB of memory, so start at T4 or T5.
AMD Ryzen
$39.99/mo
USD per month · billed for 1, 3, 6 or 12 months
AMD Ryzen
$79.99/mo
USD per month · billed for 1, 3, 6 or 12 months
AMD Ryzen
$110.00/mo
USD per month · billed for 1, 3, 6 or 12 months
Ping depends on distance. Pick the location nearest to most of your players: Dallas or Houston for players across the US, Los Angeles for the West Coast and Asia-Pacific friends, and Germany for Europe.
Many dedicated servers ship as Windows builds, often installed with Valve's SteamCMD tool: Minecraft (Java or Bedrock), Palworld, Valheim, Rust, ARK, Counter-Strike 2 community servers, Project Zomboid and others. Open the game's ports in Windows Firewall, and follow each game's licence and server rules.
Light 2D games and older titles can run over Remote Desktop because Windows draws them on the CPU, but expect some delay compared with a local PC. Android emulators are different: most need hardware virtualisation inside the server (nested virtualisation), which is not part of our plan specification, so do not count on them. If you depend on a particular emulator, open a ticket before you order and we will tell you what is possible.
RDP how-to
A complete guide to the mstsc command: /v, /admin, /f, /w and /h, /multimon, /span, /public and /shadow, with copy-ready examples for Windows Server RDP.
RDP how-to
Remote Desktop uses TCP and UDP port 3389 by default. See how RDP uses each, how to check the port, and how to change it safely on Windows Server.
Troubleshooting
Why Remote Desktop sessions time out or drop, and how to fix it: session time limits, idle and keep-alive settings, network causes and Group Policy paths.
For hosting game servers, yes. For playing modern 3D games through Remote Desktop, no: there is no GPU, and RDP is designed for desktop work rather than fast 3D graphics.
No. No plan includes a GPU; graphics are drawn on the CPU.
Yes. Both run on Windows. Palworld's official guide recommends 4 or more cores and 16 GB of memory, so start at T4 (6 vCPU, 16 GB DDR5 RAM and 250 GB Gen4 NVMe SSD). A small Minecraft server fits T3.
Do not count on it. Most Android emulators need nested virtualisation, which is not part of our plan specification. Ask us before you order if you depend on one.
It depends on the game, the player count and mods. Check the game's dedicated-server requirements and leave about 2 GB for Windows Server itself.
The one closest to most of them. Dallas is central for the US, Los Angeles suits the West Coast and Asia-Pacific, and Germany suits Europe.
AMD Ryzen cores near your players. Plans from $14.99/mo.